The Nine Realms

From golden Asgard to frozen Niflheimr — the cosmology of the Norse universe.

AsgardÁsgarðr

Realm of the Æsir

The fortified realm of the Æsir gods, high in the branches of Yggdrasil, reached by the rainbow bridge Bifröst — home of Valhalla and the halls of the gods.

MidgardMiðgarðr

Realm of humankind

The 'Middle Enclosure' — the world of human beings, walled with Ymir's eyebrows, ringed by the ocean where the World Serpent lies coiled.

Jötunheimr

Realm of the giants

The wild realm of the jötnar beyond the fences of gods and men — mountains, ironwood, and the strongholds of the giants, where the gods go to woo, steal, and fight.

Niflheimr

Realm of primordial ice and mist

The world of ice, fog, and cold that existed before the earth — source of the eleven rivers of the void, and the region where Hel's realm of the dead lies.

Múspellsheimr

Realm of primordial fire

The world of fire that existed before the earth, guarded by Surtr with his flaming sword; its sparks became the sun, moon, and stars — and its riders end the world.

Vanaheimr

Realm of the Vanir

The realm of the Vanir, the gods of fertility, wealth, and seiðr magic — homeland of Njörðr, Freyr, and Freyja, joined to the Æsir by hostage-exchange after the first war.

Álfheimr

Realm of the elves

The world of the light-elves, 'fairer than the sun to look upon,' given to the god Freyr as a tooth-gift in his infancy.

Svartálfaheimr

Realm of the dwarves

The underground world of the dwarves: master-smiths born as maggots in Ymir's flesh, who forged every great treasure the gods own.

HelheimrHel

Realm of the dead

The realm of the ordinary dead beneath the roots of Yggdrasil, ruled by Loki's daughter Hel — reached by a long road north and down, over the river Gjöll.